Spartacus: A Game of Blood   Treachery
Pudełko wymiary
26 x 26 x 8 cm
26 x 26 x 8 cm
Waga około
1.5 kg
Ocena
7.47
Rekomendowane gry dla Ciebie
Producent
Gale Force Nine
Kategorie
starożytność (Ancient)
kości (Dice)
walka (Fighting)
figurkowa (Miniatures)
media (Movies / TV / Radio theme)
negocjacyjna (Negotiation)
Pozycja na BGG
443
Ocena na BGG
7.47/10 na 8806 głosy
Nazwa oryginalna
Spartacus: A Game of Blood and Treachery
Mechaniki
licytacja (Auction/Bidding)
zakładanie się (Betting and Bluffing)
przekupstwo (Bribery)
rzucanie kośćmi (Dice Rolling)
sieć ruchu (Grid Movement)
zarządzanie ręką (Hand Management)
--------- (Movement Points)
--------- (Sudden Death Ending)
handel i wymiana (Trading)
różne zdolności graczy (Variable Player Powers)
Wydanie
angielskie
Instrukcja
angielska
Wiek
od 17 lat
Czas gry
od 140 do 160 min.
Edycja
1
Rok premiery
2012
Rok wydania
2013
Autor
Aaron Dill, John Kovaleski, Sean Sweigart
Pudełko zawiera
*1 game board
*4 house cards
*62 market cards
*104 intrigue cards
*148 tokens
*26 dice
*4 gladiator figures
*1 rulebook
Jest to samodzielna gra do serii Spartacus

Opis

Krew i zdrada

In Spartacus: A Game of Blood & Treachery, an exciting game of twisted schemes and bloody combats inspired by the hit STARZ Original series, each player takes on the role of Dominus, head of a rising house in the ancient Roman city of Capua. Each house is competing for Influence to gain the favor of Rome. Through a combination of political schemes and glorious battles on the arena sands your house will rise in fame and stature. As Dominus, you have a variety of resources at your disposal. Guards protect you from schemes launched by rivals. Slaves run your household and earn gold. Gladiators compete to bring glory to themselves and influence to their Dominus. 

Three main phases occur in each game round of Spartacus: A Game of Blood & Treachery.

The Intrigue Phase is when players launch their Schemes, hoping to raise their fortunes while undermining their rivals. Schemes and Reactions are represented by cards in the Intrigue Deck. Players wield their Influence to put their Schemes into play, often asking for (or bribing) another player’s help in hatching the most complex plots. 

The Market Phase is when players buy, sell and trade Assets (Gladiators, Slaves, Equipment and Guards). Players also bid against each other to acquire new Assets at Auction. Wealth is not the only path to success as players bluff and bargain with each other to acquire the Assets they covet. 

The Arena Phase is when the bloody games are held. Gladiators from two rival Houses are pitted against each other in a brutal fight for glory. The spectacles of the games are represented by miniature combat on the arena board. Fighters pit their Attack, Defense and Speed dice against one another to determine the victor. All players seek to increase their fortunes by betting on the outcome of the gruesome conflict. Fighters who emerge from the arena victorious gain Favor and their Dominus gain Influence. 

The goal of the game is to become the most influential house in Capua, securing your family’s power for years to come. During the game, players will bribe, poison, betray, steal, blackmail, and undermine each other. Gold will change hands again and again to buy support, stay someone’s hand or influence their decisions. Will you be the honorable player whose word is their bond or the treacherous schemer whose alliances change with the wind?

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Data Publikacji 2013-10-09 13:11:21